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Ondo tribe agent

Just something I'm working on as part of a larger project.

Having a bit of a mess about with IRAY render settings, looked ok so I thought I'd share.

Rigged and posed in Maya 2017, but rendered in Substance Painter 2.4 using IRAY

Tolu abisola asset

Unfinished Armour design

Tolu abisola asset

Finished Armour design on this and all images below this one

Tolu abisola asset
Tolu abisola asset
Tolu abisola asset
Tolu abisola asset
Tolu abisola asset